Old Man McKenzie (Missions)

Old Man McKenzie is at the “Brew Barrel” in PoK (East Side).  /loc +70, +255

Overview

The Classic MM is a series of 3 quests that take place in old school zones; Ancient Heroes – Cursed GukAncient Heroes – Lower Guk, and Ancient Heroes – Nagafen’s Lair.

When you start a quest: Such as “Lower Guk” you zone in as a level 50 character with old school gear and statistics.

Why Do the Monster Missions?

Each Monster Mission you do, you earn 1 “McKenzie’s Special Brew”.  If you loot an item from the check in the mission, you can sell that to Old Man McKenzie for 1 additional Brew.

Brews are used to purchase Augs / Gear that still hold value in the game today.

Loot / Purchased Items: (Anyone 80+)

 

Raid Loot / “Unlocked” Purchased Items (80+ and MUST have completed the Nagafen / Vox Raid )

Your Objective: The goals it to kill all of the named mobs listed on your task and loot the treasure chest (containing 1 high level item) at the end.

The reward for completing such a task is: 1 item from the chest to decide amongst the group (Worth 1 brew if you trade it in to OMM). Each player will also be rewarded; 2k plat, and 1 brew (turned in at Old Man McKenzie for High Level 80 gear).

Average Time: The average length of time to complete a MM is anywhere from 30 minutes to an Hour per MM. The more experience groups will complete these in 15-25 minutes each.

Level Requirements: To participate with the Classic MM’s; the group is required to have a 3 or more players and a level average of 80 or greater.

If the task was started with 3 players, however someone drops out in the middle of the MM, the chest can not be opened. The chest must be opened to complete the task and for your group to receive the reward.

If at anytime the average group level drops below 80, a 2-minute timer will start. If the group average is not returned back up to level 80, the task will end and you will need to restart the quest. This will occasionally happen when a low number group has a member go <Link Dead>.

How to Start a MM group: After you establish a group of 3 or more players (Mercs are NOT allowed) and a level average of 80+, head to Plane of Knowledge and visit Old Man Mckenzie at the brew barrel. Any member in your group can start the quest and no previous requirements or flagging is required to do the Standard Classic MM’s.

Step 1:
Simply target Old Man McKenzie and “/say groups”

The player that starts up the task is the “Task Leader”.

Step 2:
Select which Classic MM you want to do: Lower Guk, Cursed Guk, or Nagafen’s Lair.

Errors that can occur:
-Your group level average is too low. Solution: Recruit high level players to boost your overall group average to 80.

- You only have 2 players. Solution: recruit another player, keeping in mind that the group average must be 80

- A player is locked: Players can complete each of the 3 MM’s 1x within 17 hours. If a player is locked on Sol B, try selecting a different MM. If the player is locked on all 3 MM’s, he/she must leave the group until their timers have expired.

Step 3:


Once the MM zone has been selected by the Task Leader; a “Monster Select” Window will pop up with a standard list of classes.

The group can now select their preferred class and click “Monster Select”.

In the Classic MM’s, only 1 character can be selected in the group. For example, you can not have a group of 6 wizards in the MM’s.

If you accidentally choose the wrong class, you must drop your MM task, wait 5 minutes, and then be given another /taskadd from the Task Leader.

Step 4:
Target Old Man McKenzie and “/say story”

Step 5:
When you zone in: you will see that you are a level 50 character with old school gear and stats. If you selected a caster, you will have to setup your spell “hotkeys”

You can see your spell list by going to your “AA’s” tab.

Select the spell you want and then click “Hotkey”.

Don’t forget to explore your equipment for clickie items. Gear such as the Paladin Soulfire is a “Lay-Hands” clickie etc..

Spell Setup For the Priority Classes

Enchanter:
Dazzle – Single Target Mez
Reoccuring Amnesia – Single Target Blur
Blanket of Forgetfulness – AE Blur
Mesmerization – AE Mez
Allure – Charm
Discordant Mind – DD
Rune IV – Absorb damage
Clarity – Mana Regen
Brilliance – Mana Pool Boost
Paralyzing Earth – Root
Pacify
Tashania – Debuff
Shiftless Deeds – Slow
Levitate
Invisiblity
See Invisible
Invisibility vs Undead
Swift Like the Wind – Haste
Resist Magic
Group Resist Magic
Adorning Grace – Charisma Buff
Augmentation – Haste
Kintaz’s Animation – Chanter Pet
Arch Shielding – Self Buff

Magician:
Lava Bolt – Main Nuke
Shock of Swords – Nuke Against Efreeti
Invisibility
See Invis
Shield of Lava – Damage Shield
Great Conjuration Earth – Pet
Burnout III – Self Pet Haste
Arch Shielding – Self Buff
Phantom Plate – Self Buff
Malaisement – Debuff

Wizard:
Ice Comet – Main Nuke
Conflagration
Rend
Levitate
Invis
See Invis
Paralyzing Earth – Root
Diamond Skin – Absorb Damage
Arch Shielding – Self Buff

Necromancer:
Ignite Bones – Nuke
Drain Soul – Life Tap
Banish Undead – Undead DD
Cascading Darkness – Snare / DoT
Bond of Death – Life Tap DoT
Venom of the Snake – Poison DoT
Dead Man Floating – Levitate/See Invis
Augment Death – Self Pet Haste
Invoke Death – Pet
Paralyzing Earth – Root
Feign Death
Rest the Dead – Pacify Undead Mobs
Cajole Undead – Undead Charm
Diamond Skin – Absorb Damage
Arch Shielding – Self Buff
Grim Aura – Self Buff
Gather Shadows – Self Invis
Invisibility vs Undead
Lich – Drain Health for Mana

Cleric:
Banish Undead – Undead Nuke
Retribution – Any Mob Nuke
Word of Healing – AE Group Heal
Superior Healing
Greater Healing
Complete Heal – Use Rarely
Instill – Root
Pacify
Force – Stun
Stun
Resolution – Buff
Symbol of Naltron – Buff
Counteract Disease
Counteract Poison
Invisibility vs Undead
Resurrection

Shaman:
Greater Healing
Blizzard Blast – DD
Venom of the Snake – Poison DoT
Counteract Poison – Cure
Abolish Disease – Cure
Cannibalize II
Chloroplast – Regen
Alacrity – Haste
Frenzied Spirit – Pet
Levitate
Malisement
Togor’s Insects
Invisibility
Agility
Dexterity
Resist Magic
Resist Fire
Resist Cold
Guardian – AC Buff
Talisman of Altuna – HP Buff

Druid:
Starfire – Main DD Nuke
Ice – Nuke – Use on Efreeti
Ensnare
Greater Healing
Superior Camo – Invis
See Invis
Skin like nature – HP buff
Thorncoat – Self only DS
Shield of Thorns – DS
Ensnaring Roots – Root
Levitate
Pack Chloroplast – Group Regen
Counteract Poison
Counteract Disease

Step 6:
Kill the named mobs on your task and “Open” the Chest at the end.

You can always check the status of your task by clicking: EQ button, Quests, Quest Journal.

To open the chest, target it and select “Open” on your actions key. To check loot, right-click just as if you were looting a mob.

Note: The chest will only open when all of the named mobs on your task have been eliminated.

Chest Loot:

The only item that will show up in your inventory from the MM is the chest loot. If for some reason you inventory is completely full, your chest loot will appear in your bank.

If you are the one that “Opened the Chest” – Please link the item to the group.

Claiming Your Classic MM Reward

First off; you can only have a maximum of 10 unclaimed rewards. If you enter a Classic MM with 10 unclaimed rewards, your 11th one will not be awarded to you.

To claim your reward: Click your EQ button –> Quests –> Rewards

Preferred Classes for the Classic MM:

Designed as personal preference, however through the course of time have been chosen because of their efficiency and longevity inside the Classic MM’s.

Classes rarely used and not preferred for the MM’s are: Warrior, Bard, Ranger, and Rogue

Most valuable class in the Classic MM’s is the Enchanter. If you plan on running your own MM groups, learn how to play the Enchanter Class.

Lower Guk:

Group of 3: Enchanter, Mage, Druid
Group of 3: Enchanter, Wizard, Druid
Group of 3: Enchanter, Mage, Necro

Group of 4: Enchanter, Mage, Wiz, Druid
Group of 4: Enchanter, Mage, Wiz, Necro

Group of 5: Enchanter, Mage, Wiz, Druid, Necro

Group of 6: Enchanter, Mage, Wiz, Druid, Necro, Shaman

Cursed Guk:

Group of 3: Enchanter, Necro, Cleric
Group of 3: Enchanter, Necro, Mage
Group of 3: Enchanter, Necro, Paladin
Group of 3: Enchanter, Necro, Mage

Group of 4: Enchanter, Necro, Cleric, Paladin
Group of 4: Enchanter, Necro, Cleric, Shadow Knight
Group of 4: Enchanter, Necro, Cleric, Wizard
Group of 4: Enchanter, Necro, Cleric, Mage

Group of 5: Enchanter, Necro, Cleric, Paladin, Wizard
Group of 5: Enchanter, Necro, Cleric, Paladin, Mage
Group of 5: Enchanter, Necro, Cleric, Paladin, Shadow Knight

Group of 6: Enchanter, Necro, Cleric, Paladin, Shadow Knight, Wizard
Group of 6: Enchanter, Necro, Cleric, Paladin, Shadow Knight, Mage

Nagafen’s Lair

Group of 3: Enchanter, Mage, Druid
Group of 3: Enchanter, Wizard, Druid
Group of 3: Enchanter, Wizard, Shaman
Group of 3: Enchanter, Mage, Cleric

Group of 4: Enchanter, Mage, Wiz, Druid
Group of 4: Enchanter, Mage, Wiz, Necro
Group of 4: Enchanter, Mage, Wiz, Shaman
Group of 4: Enchanter, Mage, Wiz, Cleric

Group of 5: Enchanter, Mage, Wiz, Druid, Necro
Group of 5: Enchanter, Mage, Wiz, Cleric, Necro
Group of 5: Enchanter, Mage, Wiz, Shaman, Necro

Group of 6: Enchanter, Mage, Wiz, Druid, Necro, Shaman
Group of 6: Enchanter, Mage, Wiz, Druid, Necro, Cleric

Sincerely,


Barbadis Grimstone <Pak’Cafan>
[EverQuest Shard: Guild Leader]


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